People. Process. Product.
Design for the agentic era.
Stealing Is Stealing
Stealing is stealing — unless you're really good at it. A great thief has a beautiful house, and nobody asks where the artifacts came from.

Stealing is stealing — unless you're really good at it.
A great thief has a beautiful house. He throws parties, and his guests admire the artifacts on his walls. Nobody asks where they came from.
A decent thief has a beautiful house too. He throws parties — until the night the police arrive and admire the artifacts on his walls.
A bad thief has no artifacts. He was caught with his hand still on the frame.
AI Is My Superpower
It's not really a tool like any we've used before. A screwdriver screws. A drill drills. AI does millions.

It's not really a tool like any we've used before. A screwdriver screws. A drill — drills. Every tool I've ever picked up only does a few things. AI does millions! Point it at almost anything and it takes the shape of the job. It's shapeless. We've never held something like it.
In the right hands it's fucking amazing to watch.
I've cut plenty of wood with a chainsaw. So if someone dumped a block of ice on my driveway, and I still had a chainsaw, I'd take a swing at carving it. Competition-worthy? N-O-P-E. Pride would sneak into my smile. Look at what I had no business creating! I'd show all my friends.
Then someone who does it for a living walks by, pats me on the head, and keeps moving.
With AI, I'm the one walking by you now. You hold up the thing you had no business creating, grinning, showing it to anyone who'll look — and I pat your head and keep moving.
I've worn that exact grin. I got lucky: a polymath background, turned designer that codes. That shapeless tool in my hands is a superpower. I can do almost literally anything. I just need time.
And that's a weird feeling.
Draw Like a Kid
Amazon will now let you design merch by talking to Alexa and have it printed direct-to-garment, shipped Prime.

Amazon will now let you design merch by talking to Alexa and have it printed direct-to-garment, shipped Prime. Describe a thing, get a hoodie. The avalanche of slop is on its way.
It's a novelty. Fine. But here's why I don't like it.
Some kids down the street made a flyer for their neighborhood car wash. Twenty bucks, we'll come over, we'll clean your car. Good hustle. Let's go! Except the flyer was designed by AI. It looked like literally everything else! Same fake confidence, same nobody-made-this design.
My reaction… I'm not using your service now.
The whole point of a neighborhood car wash is that it's your neighbors. Local kids. Somebody local, here, real. That's the entire pitch! And the slop stripped it out. The flyer that was supposed to say "we're the kids from down the street" says "we're the same as everyone, everywhere."
They should've drawn it like a kid. A crayon car and a crooked phone number would've out-converted the AI version ten to one, because it would've been true.
Draw it like a kid. I'll give you $20 bucks.
Joy Was the Point
Everyone's optimizing for the robot now. Here's what gets squeezed out: improvisation, delight, the wrong turn that becomes the whole point.

Everyone's optimizing for the robot now.
Listen to how people talk about it. They've got a magic toolset, a harness, the perfect prompt — and it's going to be the tits for their company. They're squeezing every last drop of efficiency out of the work.
Here's what gets squeezed out: improvisation. The wrong turn that becomes the whole point. The bored doodle that becomes the brand. The delight of making a thing without knowing exactly how it'll come out.
Optimize a creative process to death and you don't get more creation.
People are going to look up from their perfectly tuned pipeline one day and realize they don't enjoy a single part of it anymore.
The Golden Age of AI Is Ending
Every frontier closes the same way. First maps, then fences, then toll booths.

Every frontier closes the same way. First maps, then fences, then toll booths.
For a while there, the robot did whatever it could. You typed something in and had no idea what would come back. Could be brilliant, could be garbage, could be something nobody intended! No guardrails. The Wild West. That lawlessness was a gift to us early adopters.
It's closing now. Platforms with new protections, models getting more expensive. Sites that used to let a robot wander in are blocking. Everywhere you look something is being "protected." Fuck.
Guardrails suck for an advanced user. The real story — they aren't handed out evenly. Double fuck.
Different companies get different models. Privileged players get more capability, earlier access. Everyone else gets the version with the governor bolted on. The frontier that briefly made everyone equal, the same wild tool, the same shot at the unknown — is no longer.
The people who already owned land end up with the best of it.
It was golden because, for one strange moment in time, nobody was minding the gate. So long my sweet prince.
The Design Studio as Embassy
For years I called it my design shrine. I'd built a temple to my own taste and locked the door. I call it the studio now.

For years I called it my design shrine. The finished garage out back, where the tools live and the half-built things wait for me. I protected it. I'd built a temple to my own taste and locked the door.
I call it the studio now. And this year I noticed something: people want to come in. Not to use it. To see it. To stand in the doorway and ask what I'm working on.
It confused me at first. It's just a bunch of my stuff.
Then I got it: most rooms in most houses don't contain anything someone made. Most people don't know anyone who makes things. The workshop is foreign. It's an embassy from a country they've never visited.
So my job in there changed. It's not protecting. It's hosting. Putting something in their hands. Showing them the half-finished version without apologizing.
Here's the part I had to work on. Creativity is unbelievably threatening to people — not because it's loud or weird, but because it's quiet proof that the rules they're following are optional. You spend six months agonizing over a project, and someone walks into a workshop, sketches a thing, ships it that weekend. If they're allowed to do that, why aren't you? That question is too painful to sit with, so most people don't.
The actual practice is the opposite of what people picture. It's setting the bench so the right tool is always in reach. Keeping a list so the good ideas don't escape. Being okay with a pile of bad versions. Tending the room.
I used to think creativity was private — me, the lights, the silence. It still is at times. But people are starved for a room like this. They want to stand somewhere and look at things someone made, with a person who can explain why this one matters and that one doesn't. They don't need a class. They need an embassy!
I'm keeping the door much more open these days because maybe some visitors go home and build their own. I like that idea.
AI Is an Elaborate Pencil
Everyone has a pencil. Probably a few. But how many people can draw the Mona Lisa? Last I checked, just one.

Everyone has a pencil. Probably a few. But how many people can draw the Mona Lisa? Last I checked, just one.
That's the whole thing with AI. We act like it's foreign, but it's a pencil. The mystery isn't the tool. The mystery is why two people holding the same tool get wildly different results.
Go to art school. Everyone gets the same pencils. Yet only a few walk out the other side as professional illustrators.
So what's going on? Same tools. Same access. Different outcomes.
It's not the pencil. It never was. The people who know how to use the tool reap orders of magnitude more from it. That's how every tool that ever mattered has worked. The piano didn't make pianists. The camera didn't make photographers.
AI feels strange because we're not used to it yet. It's a crazy tool, for—fucking—sure. So we treat it like a phenomenon instead of an instrument. Strip away the novelty and it's the same it's always been.
Most people draw stick figures. That was always true.
Replacing replacement-level thinkers at scale.
Companies spent twenty years hiring replacement-level thinkers. Now a centralized one you can turn up and down with a credit card is about to IPO.

Nobody wants to say out loud: it's more valuable if Americans don't think. Good thing we haven't been investing in education! What better product than something that thinks for you?
Companies spent twenty years hiring replacement-level thinkers. Pay them benefits, maybe some training, pizza party at the end of the quarter.
Now? A centralized replacement level thinker you can turn up and down with a credit card is about to IPO. No benefits. No HR. No pizza. It makes mistakes but so do the people it's replacing! Call it a wash.
How is that not insanely valuable?
Of course it is! That's why the numbers look the way they do. The companies who hired replacement-level thinkers are now trying to replace replacement-level thinkers at scale.
That's a bold move Cotton. America is the exact right ground for it.
Cultivate your productivity.
I stand at my desk and I prompt. Then I walk away. The agent is working. That's the job now.

I stand at my desk and I prompt. Then I walk away.
I clean the office, water something, flip through a magazine for inspiration. From the outside it looks like I'm goofing off — and ten years ago I would've agreed. But the agent is working. The prompt is the seed. The walking around is the tending. I come back, read what it made, course-correct, prompt again. That's the job now.
My friend Ryan calls it cultivation — a word he got from Natalie Dixon's Move Think Relax.
The idea: you need movement and rest in the right proportion to make anything good. Ryan's real work isn't typing anymore. It's making sure the 3D printer has a job queued before bed. Tending the systems that make the things, instead of making the things by hand.
Designers and artists figured this out a long time ago. The flow state, the long walk, the shower idea — the best work has always happened in the margins around the work. Now everyone else gets to find out.
Productivity used to look like a factory. Stand at the line, repeat the motion. Even knowledge work copied the shape: heads-down, butt-in-chair, hours billed against deliverables. The XKCD bit where the office guys sword fight on chairs and shout "code's compiling" was funny because slack time inside focused work was a stolen anomaly.
It's not stolen anymore. It's the work.
Now productivity looks like farming. You plant a prompt. You tend something else while it grows. You come back and harvest, or you prune and replant. Multiple plots at once. Some need water, some need pruning, some need to be left alone.
That changes what a good workday feels like. The grind…hours at the keyboard…measures the wrong thing. The right metric is how many living systems you tended well today.